Damaged Territory 0.8 will be released soon

Hey there,
Since the release of 0.7, I managed mainly to do bug and cosmetic fixes. In addition to that, I've added auto-aim to the player. I understood that it's not that easy to aim (mainly in the mobile version) so when the player faces an enemy, if the aim is more or less is at him then the bullet will face that enemy. Currently it is always activated but I might make it configurable to decide whether to activate it or not.
I am starting to work on the opponent AI. The AI will control all of the vehicles and will act very much as a player (attacking, searching for the player, dodge, run away when heavily damaged, act accordingly to the current game mode like CTF and much more). I'll begin with a flying character (the Apache) because it is much easier to apply its behaviour without path finding with obstacles. That's the aimed milestone for 0.8. The version after will aim enemy AI of a ground character.
Till then enjoy a temp theme image I made using Phaser AI logo maker.
Be sure to join the Discord server https://discord.gg/zCj8MZPUup
So stay tuned :)
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Damaged Territory
Inspired by old classic war games
Status | In development |
Author | gadarts |
Genre | Action |
Tags | 3D, 3do, Cult Classic, DOS, Retro, Singleplayer, Split Screen, Tanks, War |
More posts
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- Damaged Territory 0.9 is out!36 days ago
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- Damaged Territory - 0.9 preview #398 days ago
- Damaged Territory - 0.9 preview #2Feb 07, 2025
- Damaged Territory - 0.9 previewJan 24, 2025
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